Since 2.0 went live, one message keeps coming back to us in different words: "I still prefer 1.6."
We are not going to argue with that. If a version you have played for years feels better than the one we just built, that is our problem to solve, not yours to justify. But "I prefer 1.6" on its own does not tell us what to change. "The market takes four clicks where it used to take one" does. "I cannot find my factories anymore" does. "It runs badly on my phone" does.
So we are asking you directly.

The form
It takes a few minutes. It asks which version you prefer and — more importantly — what specifically makes you close 2.0 and go back: the screens you avoid, the actions that got slower, the things that existed in 1.6 and are not here yet.
Answer in your own language. You do not need to be diplomatic. A blunt answer is worth more to us than a kind one.
What helps us most:
Name the action, not the feeling. "Working is confusing" is a start. "I could not find where to apply for a job" is something we can fix this week.
Tell us where you gave up. If you went back to 1.6 mid-task, we want to know the exact step you were on.
Missing things count. If something you used every day in 1.6 does not exist in 2.0 yet, name it. Several are already on our list — we need to know which ones actually hurt.
Performance and mobile are feedback too. Slow, hot, or broken on your device is a bug, not your fault. Tell us what you play on.
And, as always: Discord
The form is a snapshot. Discord is the daily channel, and nothing about that has changed.
Our developer reads the #suggestions and #bug-reports channels directly and works from what lands there — no queue, no support layer in between. That is how a large share of what is already fixed in 2.0 got fixed. Hit a bug tonight? Post it tonight in the bug channel. Have an idea? Drop it in suggestions. Use the proper channel and it gets seen, reproduced and — when it is a real defect — usually fixed fast.
We would rather ship the version you actually want to play. Tell us where we got it wrong.
— The Eclesiar team
