Image

Greetings citizens,

After our patch 1.4, we’re focusing on improving QoL situations and fix some features that might need some tweaks.

On October 30th, we’re applying the following updates:


University

We’ve noticed until now that some skills are receiving less “attention” from the players, and so, we’re adjusting some of them:


Tactical Uplink

Previous Effect: Increases your squad's damage by 25% for 15 seconds (active) - 5h cooldown

New Effect: Increases your squad's damage by 35% for 25 seconds (active) - 5h cooldown

Berserk

Your next hit will count as a combination of 5 hits (active) 1h cooldown

Updated Cost: 135x Q4 Ground Weapons > 98x Q4 Ground Weapons

Special Touch

Reduces Stamina donation cost by 50% for 15 seconds (active) 48h cooldown

Updated Cost: 47x Q4 Food > 35x Q4 Food.

Reinforcements

Previous Effect: Increases Tank and Bomber effects by 5% (passive)

New Effect: Increases Tank and Bomber effects by 15% (passive)

Packing Light

Reduces traveling stamina costs by 25% (passive)

Updated Cost: 70x Q1 Airplane Tickets > 55x Q1 Airplane Tickets.

Air Force Specialization

Increases aerial weapon damage by 5% (passive)

Updated Cost: 158x Q1 Aircraft Weapons > 138x Q1 Aircraft Weapons.

Double Shift

Your next Gold Mine shift will grant you +100% rewards (active) 24h cooldown

Updated Cost: 44x Q5 Aircraft Weapons > 29x Q5 Aircraft Weapons.

--

We’re also applying a change in the Overextension effect:

Current Effect: After ruling 12 regions, each region you conquer adds a 0.5% damage overextension debuff;

New Effect: After ruling 12 regions, each region you conquer adds a 0.8% damage overextension debuff;

--

Another aspect we’ll be updating is the Nuclear Weapons’ hits and targets:

Current Effect: Each nuclear weapon when striking a region, it provides two hits on its buildings. Although, if those two strikes hit the same target, it will only decrease one level from the targeted building. This effect also applies with the Centralism ideology modifier.

New Effect: Each nuclear weapon when striking a region, it provides two hits on its buildings. Each nuclear weapon hit will decrease the targeted building’s level by one, regardless of same building takes more than one hit. This effect also applies with the Centralism ideology modifier. 

Once again, these changes will take place on October 30th, so everyone has time to adjust their actions in-game. Make sure to keep an eye on our patch note channel, in Discord.

Meanwhile, some other fixes should be applied alongside these ones.

Eclesiar Team