- Is it time to have your own company?

If you got here, you probably already learned to work, train, make missions, manage your money and move around the market.

But sooner or later there is a question:

"What if I create my own company?"

The quick response is: can be a good investmentBut it doesn't mean we have to set up a company as soon as we get some gold.

First we have to understand what we're buying, what it produces and what we need to make it work.

So prepare the mate... because today we become entrepreneurs. -

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- What is a company?

A company in Ecclesiar is a property that allows us to produce certain resources or products.

We can have companies that produce raw materials and other final products.

Among the raw materials are:

Raw material for food

Raw material for land weapons

Raw material for air weapons

Raw material for plane tickets

And there are also factories that use certain raw materials to produce final products.

For example:

- Grano → - Food

- Iron → - Ground weapons

- Titanium → - Air weapons

- Oil → - Passages

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- How much does it cost to set up a company?

Here's something very important for any new player:

Companies are created using gold.

There are currently different levels of company:

Ο Q1 - 10 gold

- 20 gold

- 60 gold

- 170 gold

United Nations Q5 - 370 gold

As you can imagine, the higher the quality, the higher the cost.

That's why, if we're just starting...

- You don't have to want to have a Q5 on the first day.

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- Where do I create my company?

To create a company we have to go to:

My Places → Business

There, under our working section, we will find the option for create a new company.

And that's where our business adventure begins.

Well... 10-gold business adventure. Ο

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- Which company should I choose?

This is probably one of the most important questions.

If you're new, there is no single company perfect for all.

But the official guide itself recommends to consider mainly raw materials companies, such as wheat or iron, as they can be a more accessible option to start with than to get directly into resources such as titanium or oil.

Why?

Because before we think of big profits we have to learn:

How production works.

How workers work.

- How to pay wages.

How to sell our production.

How to analyze if we're really winning.

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- A company needs workers

Creating a company does not mean that we will automatically start to get full of money.

We need workers to produce.

Workers enter our company, work and generate production.

But there's something important:

♪ More workers do not always mean better production.

The production system of Ecclesiar has different factors that can change how much a company produces.

One of them is related to the number of workers who already worked that day.

So, the administration of workers also matters.

In other words:

Having a company is not just buying it. We must also know how to manage it.

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- And I can work in my own company?

Yeah.

One of the options we have as owners is work as manager from our own company.

In fact, working as a manager is part of some of the game's missions.

This may be especially interesting when we are starting and we still don't have many workers.

So we can produce as we learn how our company works.

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- What about what my company produces?

Our company's production ends up being part of our resources.

Then we can decide what to do with it.

For example:

- Sell it on the market.

- Save it for later use.

• Use it as part of another production.

And Here comes again something we already learned in our Guide # 3:

The market.

Because producing a lot doesn't do much good if we don't know what to do with it later.

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♪ Where do I put my company?

This point can go unnoticed when we are new.

The region where our company is located can affect its production.

There are different Regional subsidiesin addition to factors such as pollution.

For example, certain regions may have subsidies for certain resources.

There are also buildings and production areas that can increase production.

That's why:

- Before you start a company, you'll look at the map.

Don't rush to spend the gold.

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♪ Eye with pollution!

Pollution also can affect production.

A contaminated region can make a company produce less.

So, when choosing where to set up a company, we don't just have to look:

How much is it?

We also have to ask ourselves:

Where am I gonna put it?

Do you have a region bonus?

Do you have much pollution?

Do you have a building that helps production?

They're little details that can make a difference.

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- Does having a company mean making money?

Not necessarily.

This is probably one of the most important things in this guide.

Buying a company does not mean:

"I pay 10 gold → automatically make money."

Consideration should be given to:

- Workers

Wages

Raw materials

Production

- Sales price

▪ Pollution

- Regional subsidies

If our expenses are higher than our income...

- We're losing money..

So, before you think:

"How much am I gonna win?"

We have to learn to ask ourselves:

"How much do I have to produce?"

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- A company is also an investment

When we spend gold on a company, we're making an investment.

And like all investment...

We want him to eventually return us more than we spend.

But that does not necessarily happen immediately.

It may take time to recover our investment.

That's why, especially if we're new:

- Patience.

There's no need to try to turn 10 gold into a fortune in 24 hours.

Let's learn how it works first.

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- There are also companies that can be bought

We can't just set up companies from scratch.

There is also a Business Marketwhere players can buy and sell companies.

But attention:

In addition, a company that is on sale shows its production reduced by half while remaining for sale.

So, if we ever see a company for sale that looks like a bargain...

- We have to analyze it before we buy.

You don't just have to look at the price.

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- Errors you should avoid

If you're thinking of creating your first company, try to avoid these mistakes:

Spend all your gold without knowing what you want the company for.

"Choose a company only because" it seems to give money. "

Do not look at the region where you will install it.

· Ignore pollution.

- Do not consider workers.

To think that producing more always means winning more.

- Buy a company without analyzing its costs.

· Try to compete immediately with veteran players.

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- So... is it good to create my first company?

If you're new, can be a good goal.

But you don't have to run.

First I learned:

How the work works.

How to manage your money.

How the market works.

How the regions work.

- What products are in demand.

Then you can start thinking:

"Which company do I care?"

The official wiki itself recommends saving gold to get the first Q1 company and start with options of raw materials or basic weapons, rather than spending the gold impulsively.

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- MATE COUNCIL

"A company doesn't make you rich for buying it. It makes you grow up when you learn to manage it."

Don't be in a hurry.

Your first company doesn't have to be perfect.

It has to be an opportunity to learn.

Because once you understand how a company works, you start looking at Ecclesiar in a completely different way.

You're not just a worker anymore.

Now you can also become...

- entrepreneur. -

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- _

- And now what?

We already learned to work, manage our money, move around the market and create our first company.

But Ecclesiar has much more.

How do fighting work?

How do I increase my strength?

What weapons do I need?

What do I get by participating in battles?

In our next guide we're gonna start getting into the military side of Ecclesiar.

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- THE DIARY MATE

A newspaper made by players, for players.

We learn together, we tell what happens. -

Existing exchange codes (07 / 10 / 2026)

PE8E-0L79-XNYH

CTDL-8V0T-8ZER

VI1H-6F5D-6AXH

If you are in the Steam version you have to go to configuration > account > exchange code