App Store (Apple)

  • Game is now available on App store! 🌟

New Players

  • New guided tutorial, "The Envoy" — walks new citizens through the Campaign panel, picking a campaign path (Coin / Council / Sword), and explains that tasks are optional guidance, not requirements.

  • Tutorial progress is now tracked server-side.

  • New artwork for several daily quest icons.

  • The daily-quest indicator only lights up when quests are actually still pending.

Congress & Politics

  • Proposal voting now takes place in a proper congress chamber view, with the tally and the bill shown on the hall's own screens (on phones they detach into readable cards).

  • New congress members roster: seats per party, deputy faces on each party bench, independents shown separately, plus a full member list.

  • Proposal costs are now shown before you submit. The overlay previously quoted a flat 10 gold for every law — it now shows the real price, including free first proposal, impeachment (free), new elections (×6), financial report (half), and congress ideology multipliers.

  • Proposal status simplified to Voting / Passed / Failed — open bills no longer show a misleading "failing" just because the majority threshold hadn't been crossed.

  • Results now appear the moment the voting window shuts, instead of waiting for the engine.

  • Clear reasons when you can't vote: deadline passed, majority already reached, or you're abroad ("Congress members can only vote from inside their own country").

  • Vote submissions now return specific errors instead of a generic failure.

  • Tax-rate proposals are validated against the ceiling your congress ideology allows, with the range shown.

  • Elections: new party roster tab, "{n} running" counts, and proper empty states for no candidates / no parties.

  • Government avatars in the country view are now oval, matching the portrait artwork.

Banking & Treasury

  • The Bank now covers national treasuries alongside holdings, military units and your own account, all on one shared ledger. (Replaces the country modal's old transactions tab.)

  • Added a quick transactions-log button to the Bank header.

  • Country treasury list gained a "Show more".

  • Large national ledgers load noticeably faster (count and rows are cached separately).

Military Units

  • Members now show Online / Offline / Last seen.

  • The 24-hour squad-change cooldown is now consistent everywhere: the roster shows when a member can move again, and both the member and the swap target are checked, with the remaining time in the message.

Market & Trading

  • New tax breakdown on market offers — tap the (i) to see VAT, import tax and exactly what the seller receives.

  • Listing an item now quotes the VAT of the market you're actually listing into (was showing the country you happened to be browsing).

  • The sell panel now shows gross revenue and you receive separately.

  • Seller identity marks added to the General Market, Auction House and Monetary Market: seller's country flag, plus an icon when the seller is a country, holding, military unit or NPC.

  • Currency market hides offers from removed or inactive owners.

  • "Best price on market" no longer counts offers buyers can't actually see or undercut.

  • Currency chart: values carry the Gold icon, and prices no longer get cut off on narrow phones.

Contracts

  • Equipment picker gained search and filters — by tier, and by use (Military / Construction / Mining). The useless "1 available" badge is now the item's tier instead.

  • Trade-locked gear is no longer selectable (it was always rejected on submit).

  • Construction and mining bonuses now appear on contract equipment — that gear previously showed an empty stat list.

  • You can attach gear from your backpack, not only what you're wearing.

  • Non-tradable items are no longer offered.

  • Another player's unequipped inventory stays private — only their public loadout is visible.

  • Fixed: a new contract now sends one notification per player. Players holding multiple roles (CEO + Vice CEO, president + minister, MU representative + manager) were getting the same alert 2–4 times.

Profile

  • New Service Record section: military rank and builder rank side by side, with progress to the next rank.

  • New Field Statistics block (combat strength, economic power, total damage).

  • Large numbers shortened (e.g. 1.2M) with the exact value on hover.

  • Added Edit Background.

  • Fixed: rank progress bars broke at max rank.

  • Profile backgrounds now use the same navy wash as the trading screens.

Training & Equipment

  • New Mergeable and Tradable filters, plus clear "Can't merge" reasons (equipped item, bench full).

  • Preset warnings: merging, scrapping or auctioning gear that's saved in a loadout preset now warns you first, naming the presets it would empty.

  • Equipment paper-doll card ordering fixed (arms now sits above hand).

Work & Factories

  • Company quality now explains itself: more stars = fewer units per shift, but every unit comes out at that quality — worth more on the market and stronger in use.

  • Produced output carries a quality chip, so a falling production rate no longer reads as "worse company".

Building

  • Donation basket now shows "{n} pts left to complete this site" and a max-quantity helper that mirrors the server's own formula.

  • Default site artwork for regions with no image.

  • Contribution feed restyled.

War

  • Live world war status: HUD war cards and map war tooltips now stay up to date — scores, round timer and damage percentage — without opening the war.

  • Battle report gained Show all / Show top N.

  • Default battlefield artwork fallback for regions with no image.

  • Kill feed restyled; action buttons made more transparent so the battlefield reads through.

  • Damage numbers compacted where the bar label lane is narrow.

  • New setting: auto-open the attacker/defender ranking panels on entering a war.

  • Hardening: a war pointing at a missing region can no longer disrupt round-end processing.

Notifications

  • Notifications are now fully translated — titles and bodies both, across all supported languages.

  • Grouped by category: War, Military Unit, Politics, Holding, Work, Market, Tournaments, Progress, Other.

  • Added Dismiss all and per-category dismiss.

  • New setting: choose which corner notification cards appear in.

  • Medal notifications now name the medal, and for battle medals the round and region it came from — instead of a generic "you won a new medal".

Chat

  • Eclesiar links pasted into chat now show the destination's real title (profile, region, newspaper, market, war…) instead of "Eclesiar - Link".

Newspapers & Articles

  • New "Who voted this letter" list on comments.

  • Re-publishing an article keeps its original publication date and no longer re-notifies subscribers.

  • The article view now knows whether you can edit it, so the edit action only appears when it will actually work.

Regions

  • Infrastructure bars capped correctly at level 5.

  • The revolution block reason is anchored to its own button — it could previously be misread as an explanation for the invasion action next to it.

  • Tooltip anchoring fixed on narrow screens.

Events & Tournaments

  • Memory event: free attempts now reset when a new board starts. Finishing a deck with attempts spent no longer carried that penalty into the next week's deck.

  • Memory event modal scrollbar fixed.

  • Tournaments expose signup limits and already-registered state; tournament panel and list fixes.

Mobile

  • New travel widget on the right panel: route, ticket quality and energy cost.

  • Server clock condensed into the top bar (time over date); it steps aside below 360px and in static-map mode so the region name stays readable.

  • Chat sheet and panel drawer backgrounds reworked.

  • Premium shortcut plaque scales its text for longer translations instead of truncating.

  • Daily action buttons no longer overflow their row.

  • Holding modal tabs wrap into rows of three instead of squeezing six labels onto one line.

Account & Platform

  • New country setup now restores health to the country maximum.

  • The iOS app no longer shows a link out to the legacy 1.6 web version.

  • Steam: multi-platform packaging and upload reworked, with test coverage.

  • Internal: activation-funnel tracking added; Reddit/Meta conversion reporting made more accurate.

  • Translation files synced across all 35 languages (notifications, onboarding, military unit, elections).

Loading & Login

  • A failed session restore now shows a real error with a Retry button, instead of looping endlessly between the loading screen and login.

  • Connections refused by the server (VPN / proxy / Tor IP blocks) get a clear, specific explanation.