Brazil creates program to develop new players. The idea is simple: giving food, teaching how to fight and hoping someone will learn to pay the bill.

The new project approved in Congress, by 7 votes to 3, promises to turn novices into workers, consumers and soldiers.

The first measure removes Brazilian states from the dispute for Food and Weapons. The idea is to leave this market to the players themselves and allow the beginner to sell, profit and start making the market spin.

So far, that sounds like a good idea.

Then comes the investment: Food and weapons every day, until the player reaches level 20.

And to complete the package, military training, combat group and awards for those who produce damage.

It's practically a patriotic daycare center:

starts with food, learns to shoot and ends up defending Brazil.

But there's one question no one should forget:

When you finish your free food, will the new guy keep producing?

Because developing a player isn't just delivering a resource. It's turning resource into production capacity.

The project can create soldiers.

You can create workers.

It might even strengthen the market.

But we still have to turn these new players into producers able to build the next stage: companies, industry and national wealth.

In the end, perhaps the real success of the program is not how many newbies received food and weapons.

That's how many of them, after that, were able to say:

“ Now I can produce mine.”

Because distributing stock creates dependents.

Teaching how to produce creates a country.