
Welcome to our Saturday patch notes! This edition covers 28 October–7 November 2026, both inclusive. The Trade Guild opens a new path for enterprising citizens, countries gain a new way to settle political disputes, and construction rewards now recognize everyone who helped.
Courier Missions: A New Trade Guild System
The Trade Guild is now offering courier missions. Each route asks you to acquire a specified quantity of goods in one country, travel to another, and deliver the cargo to the Guild for a Gold payment. You buy through the regular market, using the local currency and the offers available there. The mission’s promised payment is fixed when you accept it.
Plan your costs before taking a route: the price you pay for the goods and your travel tickets affect your actual profit. The courier screen shows the mission details, links you to the relevant market, and marks the route on the map. The Guild consumes the required cargo on delivery; any extra units remain in your storage. If a mission expires or you abandon it, you receive no payment, but the goods you still hold remain yours.
The first courier journey now has a guided introduction, including help finding your way home, and first-time couriers receive bound Q5 travel tickets to help with the route. Deliveries also connect to Economic Campaign quests, while courier profit is tracked in citizen statistics and leaderboards.

Civil War: Rebels vs. Loyalists
Eligible citizens can now start a Civil War from their country’s Congress screen. It pits Rebels against Loyalists, and only citizens of that country can fight. Citizens may choose either side from hit to hit, so taking part does not lock you permanently to one faction.
Civil War uses its own combat rules: hits deal the same configured damage and spend the configured energy, without normal equipment bonuses, experience, rank progress, drops, medals or round prizes. It does not capture territory or block a regular invasion. The current starting cost, requirements and battle rules are shown before you begin. With the initial settings, starting costs 50 Gold, and each hit deals 2,000 damage for 10 energy.
A Rebel victory triggers an early Congress election for the country; the sitting Congress remains until the new election is completed. A tie goes to the Loyalists. Civil War announcements also appear as a world event, with country notifications delivered in each citizen’s language.

Bob the Builder: Rewards Shared by Contribution
Bob the Builder rewards are no longer reserved entirely for the top contributor. The prize for each completed building is now a pool shared among contributors in proportion to their contribution points, following the same kind of contribution-based distribution used for Round Hero.
Target level 1: 4 Gold in the shared pool.
Target level 2: 6 Gold in the shared pool.
Target level 3: 12 Gold in the shared pool.
Target level 4: 18 Gold in the shared pool.
Target level 5: 33 Gold in the shared pool.
Each contributor’s share is split into 40% direct Gold and 60% Piggy Bank. Piggy Bank capacity and cent rounding apply, so an amount that does not fit or rounds below one cent is not credited. The top builder still receives the Bob the Builder medal, Points Championship credit and related event-mission progress.
Tournaments and the Nuclear Cost Update
Official cups can now handle more teams by splitting registrations above a cup’s team limit into balanced, parallel instances. Each instance runs its own bracket and has a separate copy of the cup’s prize pool, so adding an instance adds another full set of prizes.
The nuclear production cost rebalance also landed during this update window: production costs are half of the previous recipe, while weapon damage rules remain unchanged. Our separate balance announcement includes the full cost and destruction comparison.
More Improvements
Support access: banned players who verify account ownership can use a dedicated, limited support-ticket flow, and the Support page shows players their own warning and ban history.
Account settings: players can now change their password from Settings.
Military units: pending applications are easier to review, and blocked actions now explain why they cannot be completed.
Thank you for helping us test these systems and for continuing to share your feedback. Every report helps us make Eclesiar clearer, fairer and more enjoyable. See you in game!
