Revitalizing the Chinese economy: a complete guide to the NPC system and an initiative for development
Special coverage of China's economic development
The development of the Chinese economy depends not only on the number of enterprises and the production of goods, but also on the labour force, capacity to consume and market dynamism.
For now, there's only one in China. 1 NPCI don't know. This means that there is still much room for growth in our NPC economic activities.
So, what exactly is NPC? How do they work, consume, and how can China have more NPCs?
Let's get a look at the NPC system in Eclesiar!
1. What is the NPC system?
The NPC (non-player role) is a simulator in Eclesiar, who is able to engage in economic activities like real players.
NPC can:
Working in players ' enterprises and producing goods.
To get paid and to use the money earned for consumption.
Food, weapons and air tickets are purchased in the market.
Sale of gold coins and national currency.
Some NPCs can even create and run their own businesses.
Thus, NPC is not only a labour force, but also a consumer and economic participant in the market.
When was the NPC generated?
This is an important mechanism that all Chinese entrepreneurs should understand.
According to the rules of the game:
One NPC is generated for each enterprise ' s assets valued at 440 gold coins.
However, the following conditions require attention:
Only enterprises owned by active entities that have been recorded in the last week will be included in the NPC generation conditions.
The NPC would appear at the heart of the country to which it belonged, even if it was currently occupied by others.
Each country retains at least one NPC.
The number of NPCs may also change when economic activity changes, such as when an enterprise ceases to operate or is destroyed.
When conditions change, more economically skilled NPCs will disappear as a matter of priority.
Important: The value of 440 gold coins is the basis for the calculation of the NPC generation mechanism and does not mean that each additional 440 coins would immediately generate one NPC. The actual generation also depends on the conditions of the game system and the processing mechanism.
China currently has only one NPC, so we need to continue to develop our business, raise the total value of the country ' s business and create the conditions for an increase in the NPC in the future.
3. How can NPC be hired?
NPC automatically seeks employment, but enterprises must meet certain conditions:
The wage cannot be zero.
Wages cannot be lower than 80 per cent of the average wage of real players in the country.
Owners must have sufficient funds to pay their wages.
Enterprises must have the necessary resources for NPC production.
The NPC only seeks jobs in the markets of its countries.
If there are higher-paid jobs on the market, NPC may leave the current enterprise.
Each company can employ up to two NPCs at the same time.
Each NPC worked once a day, but the specific working hours were random and varied daily.
The NPC is produced in a manner similar to that of a real player, and its work does not take into account the pollution activities of enterprises.
4. How does the NPC consume? Why are they so important?
This is one of the most important contributions of the NPC system to the market.
NPC not only earns wages, but also spends the money it earns on the purchase of goods.
Their consumption rules are as follows:
Up to 36 units of food are purchased per day.
When food is purchased, 80 per cent of the remaining funds are spent on weapons.
Twenty per cent of the remaining funds were spent on air tickets.
NPC gives priority to low-priced commodities.
Purchase can take place at any time of the day.
If not all the money spent on that day, the remaining funds would be retained until the next day.
The NPC only uses the market of its own country.
This means:
NPC earns income from the payment of wages NPC buys goods and the market receives consumption demand.
Thus, NPC can not only help enterprises to produce, but also become potential customers in the market.
If China had more consumer-capable NPCs, our markets would have more trading and marketing opportunities.
What is the NPC, an entrepreneur?
There is also a special type of NPC system: NPC, an entrepreneur.
They can not only work and consume, but also create and run their own businesses.
NPC, an entrepreneur, has the following characteristics:
An enterprise and 7.5 units of national currency were acquired at random.
You can hire NPC and real players.
Only 20 per cent of its own money is spent every day.
Competitive wages are provided according to the job market.
Sale of goods produced at the lowest price.
Food, weapons and air tickets were produced at 33 per cent of normal production.
Recruitment information is created and updated during their own random activities.
Every time a new NPC is generated by the system, there is a 10 per cent probability of an entrepreneur NPC.
Each country has at least one entrepreneur, NPC.
Entrepreneurs NPC can further increase market competition and economic activity.
6. How does China get more NPCs?
We need to start with enterprise development.
According to the NPC rules of generation, each enterprise with a value of 440 gold coins can contribute to the NPC generation conditions in the country, provided that the enterprise belongs to the entity that was active in the last week.
We therefore encourage Chinese players to:
Create and develop their own businesses.
Keep the game account active.
Add value to the country as a whole.
Provide NPC with qualified jobs.
(b) Rationally set wages to ensure that enterprises have sufficient financial and productive resources.
Active participation in commodity transactions in the Chinese market.
At the same time, remember that a company can employ up to two NPCs at the same time and do not rely too heavily on the NPC labour force.
Why must we act now?
At present, there is only one NPC in China.
This means not only that our NPC labour force is limited, but also that there is considerable room for economic development.
More businesses mean a higher total value and may create conditions for more NPCs in the future.
More NPCs, on the other hand, could generate more demand for labour and consumption to help our business and market development.
The main objectives of the NPC system are to maintain production and consumption, promote enterprise development, raise the importance of taxation and encourage competition among players for the NPC labour force.
The Chinese economy needs every player!
China cannot rely solely on the Government to develop its economy. Every entrepreneur, producer and market participant can contribute to the country.
If you own a business, check your recruitment information and consider providing NPC with a suitable job.
If you do not have a business, you can consider participating in production, trade and market activities.
Our goal is not only to have more NPCs, but to create a Chinese economic system with dynamic enterprises, stable employment, sustainable consumption and healthy markets.
Let businesses create jobs, let NPC participate in production, let wages drive consumption, let markets drive development!
Zenium Starting with one NPC, building a stronger economy for China!
