Greetings, dear.
The basis of the article information from the official wiki, combined with data on the prices of the in-game market using the service ECLtools. All this is spiced with my personal reflections on how to effectively combine my own development with the development of the country.
The main thing that moves the construction is a hammer strike - for 10 energy you can add 20 progress to the construction (here and then I do not take into account the bonuses). At the same time, a hammer strike, unlike a battle, can be done from anywhere in the world, there is no need to fly to the country to make a contribution. Construction can be combined with work in the mine.
Every hit in construction, in fact, we exchange for 2 points of experience that we could get in training. For 100 blows with a hammer, you have to pay 1 level. Level 1 is ~1.5% to baseline damage or 0.3% to output.
Construction is necessary and important, without good infrastructure there will be no strong and strong country.
At the end of the article, the conclusions are, go down, and then you can go back and study how I came to these conclusions.
Price analysis and reasoning
In earlier articles (In particular, rapid uplift to level 50.I also pointed out that we are faced with a choice: to pump quickly and spend almost all of our income on food Q5, or to save a significant part of the gold in savings, slightly slowing down the achievement of levels using food Q4 (and maybe Q3, if you really need money).
So we have a choice.
Let's try to make it wider, not limited to the basic choice - training or construction?
The answer to the basic choice everyone is free to find the one closest to him.
And everyone is right in their own way, the only correct answer is not, we will look for it elsewhere.
So, in previous articles, we said that it is possible to invest about 1 gold per day to buy food to accelerate pumping. With large investments in pumping in the early stages, we slow down the development of production. Let's say another 1 gold we are ready to send to accelerate the construction. In my opinion, it is fair - 1 gold for my beloved, 1 gold for the common cause, and what remains - for the development of production. It's not a standard, it's just my thoughts. Let us take them as a basis of reasoning.
What can we do on 1 gold in construction?
For example, if previously we only bought Level 4 food, then we could add 1 gold and buy Level 5 food. This will give us an additional 100 energy, or 10 hammer strokes, or 200 progress to the construction (remember, this does not include bonuses). Something. If every citizen a day makes 10 blows with a hammer, we will advance the construction project by 10 thousand. And that's just 1 gold. Not bad.
What could be better than more expensive food?
I looked at the prices and made a table.
Materials are sorted in descending order of fitness for construction from best to worst.
The cost is based on the amount required to achieve 200 units of progress in construction at prices relevant at the time of writing. Prices will change over time, but the basic principle will remain.
Group | Materials | Contribution | Price in gold. | Cost |
1st | Q1 weapons | 2. | 0.0090 | 0.90 |
1st | Q2 weapon | 4. | 0.0185 | 0.93 |
1st | Q3 weapons | 6 | 0.0300. | 1.00 |
1st | Q1 aircraft | 4. | 0.0200. | 1.00 |
1st | Q4 weapons | 8. | 0.0440 | 1.10 |
2. | Food Q3 | 9. | 0.0500. | 1.111 |
2. | Food Q1 | 3 | 0.0175 | 1.117 |
2. | Food Q2 | 6 | 0.0350 | 1.117 |
2. | Q3 aircraft | 12. | 0.0700. | 1.117 |
2. | Q2 aircraft | 8. | 0.0500. | 1.25 |
2. | Q4 aircraft | 16 | 0.1000 | 1.25 |
2. | Q5 aircraft | 20. | 0.1250 | 1.25 |
3 | Food Q4 | 12. | 0.0850 | 1.42. |
3 | Ticket Q3 | 12. | 0.1000 | 1.67 |
3 | Q5 weapons | 10 | 0.0850 | 1.70 |
3 | Ticket Q1 | 4. | 0.0350 | 1.75. |
3 | Q2 ticket | 8. | 0.0750 | 1.88 |
3 | Q4 ticket | 16 | 0.1500 | 1.88 |
3 | Ticket Q5 | 20. | 0.2100 | 2.10 |
3 | Food Q5 | 15. | 0.1900 | 2.53 |
4. | Grain. | 0.55 | 0.0125 | 5.00. |
4. | Iron | 0.55 | 0.0175 | 7.00. |
4. | Titan | 0.55 | 0.0175 | 7.00. |
4. | Fuel. | 0.55 | 0.0175 | 7.00. |
If anyone knows how to make a table more compact or hide under a spoiler - write, please...
Lots of numbers, just like I like. Let me decode it.
Group 1. Use of use weapon level 1-4and level 1Especially if you make them yourself, will be more effectiveIt is more expensive than eating more expensive food. In the presence of such goods, if you have difficulties with their sale or you simply do not feel sorry - safely let them on the construction site. At least not to the extent that you are not sorry.
Next up. 2nd - level 1-3and all other levels of aircraft, including Q5. The Q5 is weird to me, because the Q5s are the biggest hits in the game, but why aren’t they in high demand... I guess I’ll have to study the economics of combat to understand that. If you know why the Q5 is not popular, please write. I would appreciate it.
Next 3rdWhich should not be allowed to build from the word: Level 4-5 food, Level 5 weapons, any tickets. The only exception is when you have a clogged warehouse and there is simply nowhere to put the products - that's when you can throw it into the construction site, but for good, the goods of this group should be put on the market and not spread out with gold.
And finally, 4th - a group of raw materials. Do not use grain, iron, titanium or fuel for construction! Sell them. The effect in the construction of them is so tiny that it is better to sell them at a discount of 50% and buy weapons on them and put weapons into construction.
About the hammer
Yes, it is worth noting that if you plan to work hard and spend all the energy of one day on construction - it is worth buying a hammer. It usually costs about 3 gold in an auction house.
In 1 day in Russia it is possible to make 186 strokes using food level 5, and in other countries - thanks to hospitals - even more. The 186 strikes account for 3,720 basic contributions to the construction site. With the hammer you will get an additional 30%. And that's another 1,116 of the progress of construction, which is equivalent to about 5 gold donations of weapons. So if you plan to build around the clock - safely take a hammer. But not more than 5.
Key findings
Participate in the line - through energy, or donations.
If you plan to make more than 120 strokes in a day, buy a hammer at an auction house.
If you're sorry to waste a lot of energy, donate a Level 1-4 weapon or a Q1 aircraft.
For the amount you're ready to pay.
If you have your own production, you can donate level 1-3 food and any planes instead of selling them.
The rest is better to sell on the market (and grain, iron, titanium and fuel even at a discount of 50%), buy weapons and donate it to the construction site.
Bob builder
Yes, whoever contributes the most to the construction will receive the Bob Builder Medal and 6 gold ones.
There is a chance to recoup the cost of the hammer even when striking construction within 2 days.
I'm sorry I just found out... If I had a Bob builder ;
The next article is about reducing production costs.
Give me some ideas, what would you like me to write about?
