JACARTA, September 202-- Activity works as one of the main foundations of the economy in the world of Eclesiar. This mechanism brings together two major interests, which are players who act as workers to collect capital and entrepreneurs who act as companies to produce market commodities.

Work Mechanism from Employee and Owner

For an employee, activity works daily through execution of the working button. Every time the action works, the character's energy points will be cut automatically. In return, employees directly accept daily salary payment as agreed upon in the labor market. The entire production of the activity went into the company's inventory warehouse.

From the company owner's point of view, goods or products will be created instantly as soon as the employee completes his work session. However, this production is highly dependent on the existence of raw materials in the warehouse and the availability of corporate cash balance to pay its salary. If the default material is exhausted or the company's cash is empty, the working process cannot be started.

Stop Dynamics Work and Implicit

The working system in Eclesiar is instant and not durational. Therefore, the conditions stopping in the middle of the road generally refer to the resignation, dismissal, energy loss, or daily inactivity of the employees.

For employees, quitting work isn't going to remove the earned salary from the previous work session. Its main impact is the loss of daily input currents as well as the impending accumulation of daily workability points. On the other hand, resignation gives the employees the flexibility of moving to other companies that offer higher wages or lower labor taxes.

For company owners, the loss of employees automatically stops making new products at the plant. The positive impact, the raw materials and the company's cash balance will not be cut off. However, the owner of the company faces a decline in daily production capacity as well as an additional cost and time to recruit new labor in the job market.
* NLP